![]() That is, if Studio dropped to OpenGL or software because required hardware/drivers were not detected (dropping to OpenGL being already automatic), the manual command mode would enable the new render path and device activation on demand as needed. ![]() And even if the bound display device had to be reset to activate the required device, a command option could still work. Where 'Num' could be 0 for software/text only, 1 for OpenGL, or 2 for Vulkan. A built in command option would be best, such as: Requests have also been made to provide a 'software' rendering mode displaying text only so server apps can be developed (Tier1) without the need for 3D graphics hardware. I don't think the option is available yet, but it has been requested and TGC has indicated they could add the ability to specify the render path: ĭevelopers certainly need a way to provide different rendering paths to their customers considering the benefits and limitations of each.
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